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Use the player object to control the animation programmatically.
} predicate Function that determines whether the given item should be skipped.
} predicate Function that determines whether the given item should be skipped.
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Defaults to not allowing any modifier keys.
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Note that this includes resetting form data.
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Note that this includes clearing form data.
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May be called manually for cases where the cell content changes outside of these events.
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Returns a string with px numbers if not null.
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Replaced automatically by the character used for the decimal point.
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